He is the protagonist and playable character of the interquel Make a Good Mega Man Level: Episode Zero, where he boasts weapons and moves similar to his original counterpart. He built his own fortress, which serves as one of the final challenges in the game. Wily for using and discarding him, Zero helps Mega Man out throughout the game, revealing his true identity once Wily has been stopped and Mega Man has collected all the Energy Elements possible at that point. After gaining sentience and becoming angry at Dr. Originally a hastily built decoy robot, built only to slow Mega Man's escape from Wily Castle, Zero reappears in Make a Good Mega Man Level 2 as a major character, wearing a red cloak to conceal his identity. Created at the expense of the actual Zero, his existence pokes fun at the tendency for fan-games to include the real Zero as some form of ultimate threat, with one of the more infamous examples being Mega Man Unlimited. Zero is a joke character that first appeared in Make a Good Mega Man Level. " I hid myself while I repaired myself." ―Zero, Make a Good Mega Man Level 2 Spoiler warning: Details of plots, secrets and/or endings may follow.
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